Legacy of Astabar
Crafting a Magical Item
CRAFTING A MAGIC ITEM
Magic items are the DM’s purview, so you decide how
they fall into the party’s possession. As an option, you
can allow player characters to craft magic items.
The creation of a magic item is a lengthy, expensive
task. To start, a character must have a formula that
describes the construction of the item. The character
must also be a spellcaster with spell slots and must
be able to cast any spells that the item can produce.
Moreover, the character must meet a level minimum
determined by the item’s rarity, as shown in the Crafting
Magic Items table. For example, a 3rd-level character
could create a wand of magic missiles (an uncommon
item), as long as the character has spell slots and can
cast magic missile. That same character could make
a +1 weapon (another uncommon item), no particular
You can decide that certain items also require special
materials or locations to be created. For example, a
character might need alchemist’s supplies to brew a
particular potion, or the formula for a flame tongue
might require that the weapon be forged with lava.
CRAFTING MAGIC ITEMS TABLE
|Item Rarity||Creation Cost||Minimum Level|
|Very rare||50,000 gp||11th|
An item has a creation cost specified in the Crafting
Magic Items table. A character engaged in the crafting
of a magic item makes progress in 25 gp increments,
spending that amount for each day of work until the
total cost is paid. The character is ass limed to work for 8
hours each of those days. Thus, creating an uncommon
magic item takes 20 days and 500 gp. You are free to
adjust the costs to better suit your campaign.
If a spell will be produced by the item being created,
the creator must expend one spell slot of the spell’s
level for each day of the creation process. The spell’s
material components must also be at hand throughout
the process. If the spell normally consumes those
components, they are consumed by the creation process.
If the item will be able to produce the spell only once, as
with a spell scroll, the components are consumed only
once by the process. Otherwise, the components are
consumed once each day of the item’s creation.
Multiple characters can combine their efforts to
create a magic item if each of them meets the level
prerequisite. Each character can contribute spells, spell
slots and components, as long as everyone participates
helping the entire crafting process. Each character
can contribute 25 gp worth of effort for each day spent
helping to craft the item.
Normally, a character who undertakes this activity
creates a magic item described in chapter 7, “Treasure.”
At the DM’s discretion, you can allow players to design their
magic items, using the guidelines in chapter 9,
“Dungeon Master’s Workshop.”
While crafting a magic item, a character can maintain
a modest lifestyle without having to pay the 1 gp per day,
or a comfortable lifestyle at half the normal cost (see
chapter 5, “Equipment,” of the Player’s Handbook).
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